Dungeon Assets Graveyard_Cemetery 1st Pack
I have began working on a large project (Dungeon Assets). The idea is to create models meant to be used in a ''top down view'' videogame. Dungeon Assets is a project which will be completed in Unity 5 and will be uploaded in several parts (packages). Some packages will be interior packs while others will be exterior.
This particular pack (Graveyard_Cemetery) is exterior and it is fantasy themed. The whole package consists of 47 meshes and 62 modular presets (using combinations of these 47 meshes) and the scene itself is set in Unity 5. Three materials (Atlas) have been made to which all the meshes in the scene are assigned, each of which have Albedo, Normals, Metallic/Gloss and Ambient Occlusion textures. The Terrain has 8 different textures from rocks to dirty paths to enhance the ground. There is also a playable mode in which the viewer can navigate through the scene using a floating camera.
Graveyard_Cemetery 1st Pack also includes 2 scenes. Demo scene is an example of what can be created using the package's assets and presentation scene is where all assets and prefabs are put in line, on top of a default plane for viewing purposes. Both demo and presentation scenes are being shown in the following pictures:
Graveyard_Cemetery 1st pack is the first part of the project ''Dungeon Assets'' and hopefully it will be uploaded in Unity Asset Store in order to be sold to the public. All camera post effects (Bloom, Fog) are being made using Unity's Standard Assets package. Everything in the scenes is created by Panos Mamalis.